Sunday, November 18, 2012

Shockwave Infrared Energy Drink Review

I got a bunch of different Shockwave drinks from the Speedway station near the Windsor-Detroit tunnel for 2 for $2.


The first thing I noticed about this drink is the "0% juice" label just below the mouth opening. Not sure why they had to advertise something like this. What should have been advertised is the flavour. I had no idea what  an Infrared flavour is, but according to Shockwave, infrared tastes like fruit punch.

Yeeeeep, this is fruit punch flavoured and very heavy on the cherry aroma. Surprisingly the taste has very little cherries and starts off with an enjoyable raspberry note followed by a generic fruit punch flavour and then followed by a very mild cranberry note. The sweetness is very gummy-candy like and I liked it very much.

Overall this will not win any awards for creativity, but it has a decent taste for something that costs $1.


There is no indication of the actual amount of caffeine in the can and only of the energy blend - 1,214 mg. As per the previous can of Shockwave I had, I would place the caffeine content somewhere below 160 mg...maybe way below.

The kick starts off within 5-10 minutes and it is a jittery sugary rush for a good 15-20 minutes until the caffeine starts to get absorbed and you feel energized but not that jittery. The caffeine kick lasts for about 2 hours and there is a mild crash at the end.

Again, this will not win any awards, but it is a pretty decent drink for $1.

Cost - 2 for $2
Taste - 7.5/10
Energy - 6.7/10

Overall - 14.2/20...great cheap energy drinks

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